
Alphea Abbra
Grim Determination Nulli Secunda
408
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Posted - 2013.09.05 18:00:00 -
[2] - Quote
CCP Ytterbium wrote:Time for another update.We discussed the Marauder situation further and came with the following changes:
- Shield, armor and hull 30% resistance boosts have been removed on the Bastion Module - instead, all Marauders will now get proper tech2 resists. This will allow Marauders to have better RR use outside Bastion and reduce overall tanking effectiveness inside the mode.
- We have removed all tanking bonuses on the Marauders hulls (Armor Repairer amount on the Paladin and Kronos, Shield Boost amount on the Golem and Vargur). Instead, we are giving them 7.5% bonus to the velocity factor of stasis webifiers per level. This will not only help reducing their tanking effectiveness, be more in theme with the ship role itself and help anyone using them with short range weapons. We are not giving them a full 10% per level back as this would be extremely powerful in conjunction with the other bonuses / Bastion. We are going to leave the full 10% web strength amount on the Serpentis ships for now and see how things evolve with time.
- Also, we are removing the mass penalty on the Bastion mode. Tests have shown you can't really turn when it's active anyway, and we don't want to have players abuse that to collapse wormholes.
I will change the OP to match the changes. With these proposed changes, I suggest selling all Marauders.
If you want to listen to players, please don't listen to trolls. These changes aren't just shoddy, they make the ships unable to perform what they currently do. The marauders need their tanking abilities for PvE as it stands, and if they only have that in Bastion then ... well, let's just say I don't think a lot of Bastion modules would be fitted. Especially not when activating said module is a death sentence in PvP (Now more than before) and a sitting duck in PvE.
I'd like to make it clear that the proposed changes are making the ship unviable for the price you're paying, both in terms of survivability, cost and training. I don't care about webbing inside 10km in PvE (The Marauders can have light drones, y'know), and in PvP you'l be better off with a 5m ship webbinghostiles than a 1b ship.
Please, DON'T make these specific changes. If you're listening, don't listen to trolls. |